godot

a real-time multi-tap, transposing delay processor - version 0.9


Dan Trueman
Music Department
Princeton University
November 1996
dan@music.princeton.edu

Overview:

godot is meant to be used as a real time performance tool. It is a flexible implementation of a typical rack mount signal processor's multitap delay feature. You can choose up to ten delay times, pans, transpositions, and amplitudes for a particular configuration, and you can use a MIDI foot pedal to send program changes which will switch from one configuration to another.


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